UX Wiki · Open library
Every UX question deserves a clear answer.
Whether you're just starting out or looking up something specific — this library is here to help you understand UX and Product Design, one concept at a time.
508 articles · 8 categories · free
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Concepts
Core UX and product design concepts explained clearly — from mental models and affordances to cognitive load and design thinking.
- Accessibility in UX: Designing for Everyone
- Aesthetic-Usability Effect: Why Good-Looking Designs Feel Easier
- Affordances vs. Signifiers: The Invisible Language of Design
- ARIA vs. Semantic HTML: The Golden Rule
Artifacts
UX deliverables and design artifacts — wireframes, journey maps, personas, service blueprints, and the documents that make design tangible.
- A UX Research Report People Actually Read: Structure, Summary, and Recommendations
- Accessibility annotations in handoff: what to write for developers
- Competitive matrix: comparing without copying
- Content inventory and audit: what we have and what to do with it
Strategy
Product and UX strategy frameworks — how to set direction, prioritize features, align teams, and design for business outcomes.
- Accessibility Compliance Strategy: WCAG, the EAA, and the ADA in Practice
- Brand and product design: where they meet and who owns what
- Building a UX Team from Scratch
- Conversion Rate Optimization (CRO) From a UX Perspective: Process, Hypotheses, and Sample Size
Tools
UX and product design tools — Figma, Miro, analytics platforms, prototyping tools, and everything in your professional toolkit.
- Airtable for UX: research and operations
- Amplitude for Designers: What It Is, What It Measures, and When to Use It
- axe DevTools: Auditing Accessibility in the Browser and What It Misses
- Axure RP: Prototypes With Complex Logic, No Code Required
Research
User research methods and best practices — usability testing, interviews, surveys, contextual inquiry, and how to turn findings into decisions.
- A/B Testing for UX Designers
- Cohort Analysis: Retention Explained for Designers
- Competitive Analysis
- Concept testing: validating an idea before building it
Processes
UX and product design processes — design sprints, double diamond, agile UX, and the workflows that turn problems into shipped products.
- Accessibility Review in the Design Process: When, Who, and How
- Branches and Versions in Figma: How to Test Changes Without Breaking the Main File
- Budget Management
- Career Plans and Performance Evaluation
Techniques
Practical UX techniques — card sorting, A/B testing, heuristic evaluation, affinity mapping, and hands-on methods you can apply immediately.
- Accessible visual identity: brand, colour and contrast without conflict
- Affinity Mapping
- Autocomplete Patterns: Search Suggestions and Fields That Fill Themselves
- Button Hierarchy: Primary, Secondary, and Tertiary
Artificial Intelligence
AI for designers: LLM fundamentals, agents, orchestration, AI UX patterns, vibe coding, tools and career, explained from a product design point of view.
- A Day in the Life of a Designer Who Works with AI
- A design system AI can read: tokens, rules and examples
- A Portfolio with AI Projects: What to Show and How
- Accessibility in AI interfaces: streaming responses and screen readers
Recently added
Cognitive accessibility: designing for attention and memory
Cognitive accessibility makes an interface understandable without relying on perfect memory or attention. Principles, W3C patterns, examples, and mistakes.
Internationalization (i18n): designing for multiple languages from the start
Internationalization (i18n) prepares a product for several languages, formats, and text directions before translation. Learn what it covers and what to avoid.
Accessibility annotations in handoff: what to write for developers
Accessibility annotations tell developers how a design should behave with a keyboard and screen reader: alt text, headings, focus order, and accessible names.
Competitive matrix: comparing without copying
A competitive matrix compares your product with others on features and experience. How to choose competitors, score tasks, weight criteria, and avoid copying.
Design decision log: how to document the why
A design decision log records what was decided, why, and which alternatives were rejected. Learn its format, when to write an entry, and how to maintain it.
Brand and product design: where they meet and who owns what
Brand and product design overlap in the design system, tone, and microcopy. Learn what each decides, where they meet, and how to keep them aligned.