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Artifacts

UX deliverables and design artifacts — wireframes, journey maps, personas, service blueprints, and the documents that make design tangible.

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Customer Journey Maps

A Customer Journey Map (CJM) is a visualization of the complete story of a user's interaction with a product or service over time and across different channels.

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Design Specifications

Detailed documentation that translates designs into development instructions—the bridge between design and code.

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Empathy Maps: Understanding Users at a Deeper Level

An empathy map is a visual framework for understanding a user's needs, feelings, and environment by exploring what they think, feel, see, say, do, and hear.

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Mockups

A mockup is a static, high-fidelity representation of a product's interface. Unlike wireframes, mockups focus on the visual and aesthetic aspects, including colors, typography, images, and other graphic elements to simulate the final product's appearance.

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Personas

A Persona (or User Persona) is a fictional user archetype based on real research data that represents a group of users with similar behaviors, goals, and motivations.

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Prototypes

A prototype is an interactive simulation of a final product used to test and validate design concepts before development. Unlike mockups (which are static), prototypes are "clickable" and allow users to experience the flow of an application.

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Red Routes

The top 5 user journeys your product must support flawlessly—identify these and everything else is secondary.

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Service Blueprints

A Service Blueprint is a diagram that visualizes the relationships between different components of a service (people, processes, and objects) across the different stages of customer interaction.

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Site Maps

A hierarchical diagram showing all pages and how they relate—the blueprint before you design a single page.

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User Flows

A User Flow is a diagram that visualizes the complete path a user follows through a digital product to complete a specific task.

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Wireframes

A wireframe is a low-fidelity visual schematic of an interface, similar to an architect's blueprint. It focuses on structure, content hierarchy, and functionality, deliberately ignoring visual elements like colors, typography, or images.

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